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Players can complete stranger missions and story missions as they travel through the area. While exploring, players can learn more about the area. Story progression will change a few aspects of the region also, with some players not noticing. Undead Nightmare also adds changes. Along with zombies, players can meet familiar characters and hunt down cryptids.

While these additions are only in the DLC, they can surprise anyone not expecting it. With how far each town is from each other, exploring the desert is a worthy task for any adventurer.

It is known that Javier Escuella is from Mexico, but players might not know he is from Nuevo Paraiso. He became a bounty hunter and revolutionary, having to leave Mexico after he killed a powerful military man.

Javier left because he was afraid his family would suffer if he stayed. After the gang falls apart in the second game, Javier returns to Nuevo Paraiso. He starts to work as a hitman for the region's governor, Colonel Allende. This comes to an end after John Marston hunts him down, either capturing or killing Javier. Who doesn't like a little treasure hunt? If a player crosses into Mexico on the Frontera Bridge, they can find a camp at the end.

It is found underneath the bridge as soon as players reach land. The camp will be abandoned, meaning there will be no fighting.

At the campsite will be a chest that players can loot. Either way, it is a nice payoff for not doing anything.

There will be no law enforcement at this settlement — besides the officer playing poker. Even if a player starts fighting, the officer will not intervene. Players will even be challenged to duels at random.

This means it is a good location if a player wants to get into a gunfight without causing too much of a bounty. There is also a safe house here, giving players a place to save their game. I have every location found, using maps, just cant get the bounty locations. I went from McFarlane's to Armadillo to Rathskellar's, and the same bounty posted in all three on three separate days.

User Info: Bendoruu. I've got the exact same problem. I keep on doing bounties but it's driving crazy. I tried to reinstall the game, to take bounties from every location but nothing shows up. This is such a waste of time Ive never heard of your problem, at first i thought it was the same one i had, but you have extra bounty locations where as i had extra locations for the regions that prevented certain bounty locations from being registered.

My Rockstar Social Club just updated. It seems that I have the same problem as you Sonorous. Furthermore i'm sure that i've been to all the locations marked undiscovered. For those interested, Rockstar support answered me on twitter : " Bendoruu We are currently aware and are working very hard to address this issue asap, as soon as I have more info I will update you".

User Info: krazydave More topics from this board What do I do after John Marstin dies? Main Quest 3 Answers Where is the white stallion? The bullets do nothing, making John question what the man is. This mission is fairly simple compared to the other ones. Jenny is dying in the desert, not being able to move from her spot. The player can either leave her alone or give her some medicine. Giving her medicine will raise the player's honor, but Jenny will refuse a ride to town.

She will say she can do anything through faith, despite John begging to bring her to town. John can find an old woman named Alma Horlick at a burned-down house near Coot's Chapel.

She is looking for her soon-to-be husband, named Peter Turner. The player must then go to Armadillo and talk to the saloon's musician. The player can either pay the man for information or complete a task for him. The musician's wife is mad at him and must be convinced to return. The player can either hold her at gunpoint or hogtie her and return her. Doing either will reveal Peter is buried at Odd Fellow's Rest. Finding his grave reveals Peter had died 20 years before the game had started, being killed by a blow to the head.

This mission starts when John speaks to a director named MacKenna behind the cinema in Armadillo. This mission has two parts, the first requiring the player to win a land deed during a game of Liar's Dice. The player must travel to Thieve's Landing to do this. The player is then tasked with traveling to Benedict Point to get MacKenna's lead actor back.

The actor will challenge John to a duel, where he must be disarmed. Heading back to Armadillo will give the player their reward. Camp, where he says his theatre failed. John will get another mission if he talks to Zhou at El Matadero in Mexico. The player will be tasked with finding a white stallion and bringing it back to Zhou. After this, the player must wait a few days to speak to Zhou again.

This time, he will be found at the train station in Chuparosa. The player will only need to speak to him, earning the player fame and honor. Starting in Chuparosa, John will meet a man named Uriah Tollets who needs a package delivered. The player must ride to El Matadero to deliver the package. The player can kill Uriah and keep the money for themselves, or they can give the money to Uriah. Depending on the choice, players can either gain or lose honor for this mission. This is the only stranger mission available for Jack only.

It involves hunting down Edgar Ross and getting revenge for the death of John Marston. The mission is started in Blackwater and ends in Mexico, where Jack must duel Ross. Jack is able to avenge his family by killing Ross, also avenging the gang he once loved.

After this, the player is free to either make Jack an outlaw or turn him into a good citizen. John can find a preacher named Abner Forsyth outside of the Blackwater saloon. The player will be tasked with talking to the saloon owner, who wants the preacher to leave town.

The player can either kill the preacher to warn him to leave town. If the preacher is killed, the player will lose honor. If he is left alive, the price of bars will double across the game world.



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