What maps are there in black ops zombies




















Shangri-La is generally considered the weakest map of Black Ops 1's incredible catalog. It's a visually stunning map as seen in the Zombies Chronicles version , and being boosted by next-gen graphics would make it gorgeous. Visuals aside, Shangri-La is a map that would benefit from some new areas being added and fixing some frustrating things like the mud maze and its randomness.

A remastered Shangri-La can take notes from Classified a Five remaster by letting you know the routes before you step on them. The monkeys can also be adjusted to be a little less annoying, as losing a drop from not being able to get to it in time can be frustrating.

Ascension is a large map, with tons of space to run around in. Most remastered maps outside of The Giant has added new areas, and that's something that Ascension doesn't need. The weapon variety is already fantastic as well, with multiple tactical weapons to make for varied runs of Ascension. There's nothing to improve upon on Ascension, so it shouldn't be on the mind for remakes. The storyline for the map was perfect, and changing it would hurt the map more than help it.

Verruckt is an incredibly small map and one that would benefit from a remaster. It can be a small part of an overall larger map, just like how Nacht Der Untoten is a small part of Die Maschine. There's a lot of areas that can be explored from outside of its walls. Being able to explore the center courtyard for the first time would be amazing, especially since it's one of the most iconic un-reachable areas of Zombies.

From what we've seen of Die Maschine, Zombies is returning to its scary roots, so Verruckt is the perfect match to fit that theme. The atmosphere is incredible, however, it's not one that would fit into the tone of Cold War Zombies.

Once you feel properly equipped, head to the next teleporter. The Observation Tower marks the final location covered in our intel. The Trial Computer and Pack-a-Punch are also here to test your skills and boost your weapon damage.

Most pertinent to you now, however, is the lockdown button. Press the button to disengage the lockdown, opening further access to the map, including a teleporter that goes right back to the Staging Area. Purchase the Sniper Rifle Wall Buy and start taking shots from up above… so long as you get out of there before the radiation kicks in. Zykov, and the Forsaken, belong to Mother Russia.

The clock is ticking as Kravchenko and Dr. Peck attempt to get to Zykov and, through him, the Forsaken. A Fast Start. The zombies come fast and furious once you step through the portal into the Staging Area.

Lockdown Initiated. While some rappels and doors remain inaccessible until the lockdown is lifted, rest assured that your travel options open up once it is. No Surprises. Demolition Support. Play Games, Win Prizes. You might be surprised what you find and, even better, what you leave with.

An Axe to Grind. Check Those Wall Buys. Remember that Wall Buy weapons have a chance of leveling up a tier at the end of every fifth round. Perks of the Board Room. Once the lockdown has been lifted, a new path opens up in the Bunker Entrance, leading to the Board Room.

For us, the Voyage of Despair feels like the most unique and complete experience. We have a soft spot for it. Skip to content. Search for:. Katri Marcell 3 years ago Facebook.

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